DMT Psychedelic Hyperspace Video Game
ABSTRACT Concept for game I would like to have the entire Nexus Community participate in creating the first DMT Psychedelic Hyperspace Video game (For the app market). The medium I want to target are (Smart phones, Tablets and possibly PC). Because it will be easery and cheaper then doing the consoles "Playstation 3, Xbox 360 and Wii". But perhaps later down the road
. My history in video game design is this: Im familiar with the use a few different kinds of 3D Software such as "Maya,3dsMax, Google Sketchup8, photoshop, Daz etc. And im familiar with C++, and have access to Java programs and resources. I'm also attending school for Video game design, and I also self teach myself these programs. I'm also familiar with games in general and the gaming industry. We are going to have to use all of our skills together. I have most of the programs, but this is going to turn out right we all chip in our skills: programers, graphic artist, musicians, DMT and psychedelic experiences. Any skills that can be used to build this game, would be appreciated.
I understand that everyone has a different experiences while taking DMT, but from my time here, I think its possible to have a general consensus regarding the world of DMT and Hyperspace. We can discuss the mood and look of the game, the characters and objectives etc. And then we cast polls to vote on certain aspects of the game. I know everyone will have a difference in ideas, but I think if we look at it from the perspective of "portraying Hyperspace/experience in the best possible light". We should be okay, and mostly on the same page of thought. Once we agree on the key points of the game then I'll draft a video game document. (Ive made a complete one before).
GAME Summery for DMT Psychedelic Hyperspace game: Table of Contents1)Backstory prologue:
2)Game story and Summary (basic):
3)Game Description:
4)Player & Characters(enemy characters if any):
5)Game-world and Levels:
6)Vehicles & weapons (if any):
7)Sounds & Music:
Controls & Camera:
9)Possible future of game:
10)Additional data:
11)References (images etc.):
Announcement Updates: 07/20/2012
**All game discussions will take place 88on this thread, that includes: look, feel, music, sounds, objective etc. Once an idea has been presented, we will vote on it, then place it in the above^^^^ outline.**
** If you need me to add a section or re-organize or add on to this thread, please send me a PM.**
**We will need to use file sharing programs/services, to share code/music files/art/3dmodels etc.**
** If you have suggestions try and remember that this will be a video game, so be specific if you have a serious idea.**
**Please sticky this in the correct location at the Nexus forums!
**
**PM if you'd like to set up a chat session**
** I have started a company before so I have experience with LLC's.**
** PM if you wish to be able to contact my pre-company directly, like our email,Facebook page, etc. ** If we have a solid concept and reason, I'll push my LLC paperwork, to make it legit.**
** If you do help, you'll be in the games credits, including the dmt-nexus community. I dont have money to pay you, but if we offer a free demo version and a full paid version, I'll donate a % back into the dmt-nexus forums. If you play a larger roll in the game design then you'll be sent money for your services.
So if the game dose well, we can put money back into the community, or save it to make a sequel.**
Announcement updates:07/21/2012
** Id like to petition this thread, so we we can sticky it somewhere.**
Announcement update: 07/28/2012
**Thank you for the Sticky mods!
**
~Cosmic_Reality
"Your mind is like a parachute, it only works when its open"