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i am very against this Options
 
DubRules
#1 Posted : 9/7/2009 10:58:42 AM
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what is the point of all this?
why do we need a dmt "game"?
dmt in itself is all you need.
and thinking that this game will shed light to those who have no dmt experience is foolish.
i feel as though this is taking dmt and reducing it to a stupid online "experience" which will only mislead those who don't use the compound themseslves.
nexus, i still love you, but BOOOOOOOOOOOOOOOOOO!!!
 

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obliguhl
#2 Posted : 9/7/2009 11:54:32 AM

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It's just modern art, nothing more.
I mean, how many artists got inspired by mind altering substances? This will be just another expression of the experience, not a "DMT simulator".
 
soulfood
#3 Posted : 9/7/2009 11:57:42 AM

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Ehm... it's called creativity.

Besides, I've had some really simple trips, like when I was just staring at a piece of fruit with a flashing light in the background.

I'm pretty sure I could simulate that Smile
 
Jorkest
#4 Posted : 9/7/2009 5:08:30 PM

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so i guess you must be against all typed up dmt experiences...this is going to become an experience library..with much more potential than anything written...this whole site is about 'reducing' dmt into our world...the enigmaticus is the next step in trying to better comprehend the experience..IN THIS REALITY
it's a sound
 
ohayoco
#5 Posted : 9/7/2009 5:16:33 PM
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DubRules wrote:
what is the point of all this?
why do we need a dmt "game"?
dmt in itself is all you need.
and thinking that this game will shed light to those who have no dmt experience is foolish.
i feel as though this is taking dmt and reducing it to a stupid online "experience" which will only mislead those who don't use the compound themseslves.
nexus, i still love you, but BOOOOOOOOOOOOOOOOOO!!!

So what do you suggest, prohibition of Enigmaticus? Pleased
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burnt
#6 Posted : 9/7/2009 5:24:13 PM

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I think its a very nice idea although I have not contributed to this project (i am not artistic in that way). Why you dubrules feel that no one is allowed to have fun when it comes to dmt? Whats wrong with a little dmt inspired art / fun?
 
gammagore
#7 Posted : 9/7/2009 5:27:17 PM

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hehehe, ive been thinking about what the Nexus has been doing with the Projects

Maybe im missing something, what exactly do you mean as this Dmt "game"?

on the side note

Much respect to all that contribute to this mapping of Hyperspace, there is a wealth of knowledge here that you cant find anywhere else, so many people that are thinking on the same wavelength about what DMT really is.

I wish I had a creative side to me, so for the meatime everyone who is able to put down their experinces down, keep em coming.

 
corridors of my cells
#8 Posted : 9/7/2009 6:10:40 PM

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I liked the game idea actually, its really about creativity and inspiration besides causing a cultural expand, which can have both positive and negative effects. I already dont fear that every stupid will be a part of this culture oneday coz number of people who has such a mentality is not much.

But if you ask me it should be something more visual than just clicking on rectangles and getting random effects. I dont know what kind of plans they may have in their mind. but if you asked me about my suggestion i would prefer to play a platform or any 2d adventure game running around with your little guy in a village which is near to a forest, collecting plants from the forest getting into some kinda caves or whatever to meet the wise grandpa model for getting quests and learning which plants to collect, turning back to your village to buy chems and try combination of plant extractions (ofcrs should be fictional combinations and stuff just for fun), getting experience to advance level and be able to do harder extractions, and at last be able to use ur product and like if anything is wrong ur health is damaged. may be u go sleep to recover. Razz when you succeed some nice fractal effect or images appear, may be hear a divine speach and then go for special quests, and may be at the last xp level when allowed to make ur best mix, when you succeed and drink then the games over with a very nice fractal animation and u ontact spirits or whatever may be aliens so the script follows due to that. may be aliens coming to get u so ur out of the world (what a happy ending)Razz or u find ur place in another cave next to the wise guys Razz

i mean it should be a little fun and open for any improvements for the further versions or whatever.

Damn what am i saying? imagine 10 years old kids going to woods to collect plants and extract at home after playing the game Very happyVery happy eheheheh
 
Infundibulum
#9 Posted : 9/7/2009 6:51:51 PM

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DubRules wrote:
what is the point of all this?
why do we need a dmt "game"?
dmt in itself is all you need.
and thinking that this game will shed light to those who have no dmt experience is foolish.
i feel as though this is taking dmt and reducing it to a stupid online "experience" which will only mislead those who don't use the compound themseslves.
nexus, i still love you, but BOOOOOOOOOOOOOOOOOO!!!

Yeah man, don't take dmt that seriously! Sure it is serious stuff to begin with but anyone who takes anything too seriously ends up becoming a zealot...

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The Traveler
#10 Posted : 9/7/2009 7:45:05 PM

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corridors of my cells wrote:
But if you ask me it should be something more visual than just clicking on rectangles and getting random effects.


The current 'Enigmaticus' is still a test of general performance and creation an effects that can be used in the final Experience platform (or game as some say).

Check out this page to get more info about what it would be:
https://wiki.dmt-nexus.me/Enigmaticus

Hopefully people will understand that it's much more then 'just a game', it's an experience platform where the input of experience reports will open new 'experience levels'. Sometimes it might be difficult to see beyond the ordinary but I can assure you that in this case the end result will be FAR beyond that.


Kind regards,

The Traveler
 
corridors of my cells
#11 Posted : 9/7/2009 8:29:30 PM

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The Traveler wrote:

Check out this page to get more info about what it would be:
https://wiki.dmt-nexus.me/Enigmaticus


ohh thanks for the link havent seen that Smile thats why i said dunno whats the idea in ppls mind coz i didnt know what level of testing is that so ur just tested if the thing is workin yet. thats nice Smile and painting environment with our trips. hell yea! thats sounds a great. this looks like a really nice project then. im dying to be inside the game to paint my trips there lol Razz self morphing space ship ... wow nice ideas really. i already started a thread and posted sum stuff there so i keep posting more stuff Razz
 
Dwhitty76
#12 Posted : 9/7/2009 10:17:30 PM

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DubRules wrote:
what is the point of all this?
why do we need a dmt "game"?
dmt in itself is all you need.
and thinking that this game will shed light to those who have no dmt experience is foolish.
i feel as though this is taking dmt and reducing it to a stupid online "experience" which will only mislead those who don't use the compound themseslves.
nexus, i still love you, but BOOOOOOOOOOOOOOOOOO!!!


Even though, i am not a visual artist myself and wont have anything to contribute......i am very much for collective art collaborations.

Dubrules....like stated before i think your missing the point. Games and art are two very different things but can also be apart of the same.It helps stimulate imagination and creativity, and i know (speaking on behalf of swim) that DMT has definately stimulated that part of his brain. So before you go boooooooooo'ing, try keeping an open mind. Very happy

I'm very interested in see'ing the result of this collaboration beyond the existing template.
" Freedom from the desire for an answer is essential to the understanding of a problem." - jiddu Krishnamurti
 
droplet
#13 Posted : 9/8/2009 6:16:54 AM

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ill talk to some of my friends in game design and see what we can cook up...


Alot of great things going on in the art world right now...

Greenwich village 2.0 id say


go to savannah... go to asheville... go to new orleans...
 
DMTripper
#14 Posted : 9/10/2009 3:01:22 AM

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Infundibulum wrote:
DubRules wrote:
what is the point of all this?
why do we need a dmt "game"?
dmt in itself is all you need.
and thinking that this game will shed light to those who have no dmt experience is foolish.
i feel as though this is taking dmt and reducing it to a stupid online "experience" which will only mislead those who don't use the compound themseslves.
nexus, i still love you, but BOOOOOOOOOOOOOOOOOO!!!

Yeah man, don't take dmt that seriously! Sure it is serious stuff to begin with but anyone who takes anything too seriously ends up becoming a zealot...


True Smile
––––––

DMTripper is a fictional character therefore everything he says here must be fiction.
I mean, who really believes there is such a place as Hyperspace!!

 
g13juggalo
#15 Posted : 12/25/2009 8:30:26 PM
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I think as long as people realize its not meant to simulate DMT its fine. I mean a drug based game? Fucking sweet.
 
Oncewas
#16 Posted : 12/26/2009 12:49:15 AM
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If you need help of any sort, let me know. I have game programming background, have done some design and art, and am a hypeyspacey explorer!

I am for the enigmaticus!
 
psychosisdoses
#17 Posted : 12/26/2009 1:56:18 AM

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A WITCH!! BUILD A BRIDGE OUT OF IT!


g13juggalo wrote:
I think as long as people realize its not meant to simulate DMT its fine. I mean a drug based game? Fucking sweet.

its not a game!
"once youve locked yourself into a serious drug collection the tendency is to push it as far as you can..." - hunter s. thompson

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live4themusic
#18 Posted : 12/26/2009 8:18:06 AM
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Has anyone ever played the Playstation game - LSD?

Also, the game "Giant's Drink" described in the book Ender's Game struck me as very psychedelic.

Those are just a couple games I can think of that would be good case studies in psychedelic game design.
 
psychosisdoses
#19 Posted : 12/27/2009 12:31:44 AM

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Define - allihater
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Not Sure
#20 Posted : 2/21/2011 4:46:25 AM

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I am not against this idea, but I feel it cannot accomplish its goals. Hyperspace seems to be in a constant state of flux depending upon the person involved in the experience. I do not think it can be mapped for that reason. And as for trying to convey an experience to another person that has never done DMT would be like trying to describe what you see to a blind person.

Maybe I am wrong but its seems like a cool idea when you only got one foot in this reality.
“Psychedelics are like square roots. They can take you from a place you know, to a place you never imagined could have existed”
 
 
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