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The Enigmaticus Options
 
Jorkest
#41 Posted : 8/23/2009 10:42:08 PM

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Moderator | Skills: Extraction Troubleshooting, (S)elf ProgrammingChemical expert | Skills: Extraction Troubleshooting, (S)elf Programming

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sweet!! life has been busy for a few of us lately so we havent had time to work on it yet..but once things slow down a bit...im sure lots will get done on this project..it is exciting!!
it's a sound
 

Good quality Syrian rue (Peganum harmala) for an incredible price!
 
corridors of my cells
#42 Posted : 9/7/2009 12:05:28 PM

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sorry do you just need drawings or animations also can be helpfull ?
 
corridors of my cells
#43 Posted : 9/7/2009 1:56:01 PM

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i am ready to help you out in my empty times. I can help you on low-poly 3d, fractals of mine (can be created in any color schemes as u want), and may be about music but thats up to what you want really. so if you need any help just PM me, ill try to help as much as i can.
 
Jorkest
#44 Posted : 9/7/2009 5:15:50 PM

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nice dude...most likely..work on this project will start back up in a few weeks/months...i think most people have been pretty busy lately...but this project will go on!
it's a sound
 
tropane
#45 Posted : 12/17/2009 4:22:02 AM

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I'm glad all of this works perfectly under Mac OS and *nix since ALL DMT adventurers use solely Windows OS....
Yes, truly glad.

*Thanks proprietism*
...

Anything posted on here is relayed fables from a friend of a friend
who does not own a computer. Since SWIM cannot type these up himself,
I reiterate his fictional ramblings word for word to be a nice guy.
 
rjb
#46 Posted : 7/21/2012 4:39:00 PM

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I'd like to help with this project, if possible. I'm working with PHP/MySQL/HTML/CSS/JS mainly, but I've also programmed in Python and C# so I guess my skills are flexible. Let me know if and how I can contribute, I'd be very glad to do so!
The truth...lies within.
 
The Traveler
#47 Posted : 7/24/2012 11:51:16 PM

"No, seriously"

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I just found the source for the Enigmaticus again, I might setup a new repository for this in the future. In the mean time people can take a peak at the source code with the attached file.

You need Visual Studio 2010, the Silverlight 5 SDK and the Silverlight 5 Developer (runtime) to play with this.


Kind regards,

The Traveler
 
rjb
#48 Posted : 7/28/2012 8:55:09 AM

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Thanks, Trav! Everything worked with the tools you mentioned from the first run. Looks cool so far, I just need to absorb some Silverlight docs and I'll be on my way. I'll just start by playing around and see exactly how the whole thing works. Is there a specific objective at the time being?
The truth...lies within.
 
daedaloops
#49 Posted : 11/19/2012 5:33:06 PM

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Now that the new frontpage is gonna have the Mystery-link, I was initially thinking it would link to the finished enigmaticus which would start out like mentioned in the OP, with a dark and simple command line interface, and you would "hack" it and get deeper into the mystery, with audiovisual elements increasing and things getting weird... But I guess it's still gonna take a while until it's finished, the programming or art won't be the problem I think the problem currently is coming up with a concrete outline of how the interface can evolve and what sort of things you can do.. That's always the hard part but after that would be done, things would get rolling a bit more.

But in the meanwhile, I was thinking it could link to the current enigmaticus as a temporary solution ..? so I made a sort of christmasy version of it with snowflakes and stuff, and fixed the interface a bit and added some randomization to the textures.. heres a preview http://daeda.orgfree.com/enigmaticus/
 
obliguhl
#50 Posted : 2/10/2014 8:08:08 PM

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You know what would be great? If the enigmaticus could be revived for the oculus rift!
 
Espurrr
#51 Posted : 8/20/2017 4:24:43 PM




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Quote:
You know what would be great? If the enigmaticus could be revived for the oculus rift!

Drool
 
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