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Posts: 5257 Joined: 29-Jul-2009 Last visit: 24-Aug-2024 Location: 🌊
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been following this closely and excitedly! just wanted to say i'm awed by the creativity, skill, and commitment you guys are collectively weaving into this beautiful project. thanks so much! it seems to be shaping up really well
<Ringworm>hehehe, it's all fun and games till someone loses an "I"
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DMT-Nexus member
Posts: 4591 Joined: 29-Jan-2009 Last visit: 24-Jan-2024
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Don't sweat it, D. You've done a great job as project manager, and without your initiative, none of this would be happening.
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DMT-Nexus member
Posts: 3574 Joined: 18-Apr-2012 Last visit: 05-Feb-2024
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daedaloops wrote:Ok, first of all, I'm in a peculiar mood right now Strange mood indeed...you've done a fantastic job all round and I havn't seen one pushy or dodgy post from you. ( or anyone for that matter)This collab actively calls for critique and is totally necessary. We all view our own works so often, it is very easy to get blind/burned out and miss things that fresh eyes can pick up on. Some things need to be said for the good of the front page, I'm sure we all want it to shine... As you hold to keys to the final composition and how it looks at all sizes...I would say that your opinion matters the most (until Trav gets his grubby little paws on it) daedaloops wrote:Also sorry cyb about that dpi stuff Don't be sorry...in fact I am eternally grateful...I hit the tutorials and of course you are right...I've never really played with the re-sample button before and thanks to you I've totally changed the way I resize things...I've always associated dpi with resolution but technically that's not true. Resizing is a breeze now (and file sizes smaller) so thanks millions... It's obvious you have put in the hours and I think I can safely say we all Thankyou... Onwards...the final push... Please do not PM tek related questions Reserve the right to change your mind at any given moment.
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DMT-Nexus member
Posts: 1925 Joined: 28-Apr-2010 Last visit: 07-Jul-2024
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Don't get too down on yourself Daeda. You've been doing an awesome job and there's no harm in asking for a variation. We're all looking for the same goal here and that's for the final piece to be amazing. No need to apologize for anything as I really don't feel that you've done anything wrong. You rock brother, please keep that in mind at all times. Convert a melodic element into a rhythmic element...
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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Guyomech wrote: Tokapelli: the pressure is on... Understood. I have been working on this smaller lanscpae peice for my moms bday, im gonna have to take a break on it for now but im using the same pallete for the facescape. So all those hours of trying to mix the right colors just from my head with no reference are already out of the way. Ill get crackin on it guys dont wanna hold up the project.
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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I didn't really mean that... Mom's birthday comes first, definitely.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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lol im already a couple weeks late on that one anyway so another few days wont hurt her. It was supposed to just be a real quick little landscape but i should have known better. Anyway like i said ive been using it as kind of a color study for facescape so doing that first probably saved me alot of time on the bigger peice. Ill try to post some pics of it and some progress so you can kinda see where im goin with it.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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lookin back at all the art that was updated over the weekend now, its looking really awesome guys and i think i said it before but im honored to be a part of this.
Guy: im really diggin that it does feel fun, makes me smile. The only thing im seeing that would help the impossible shape feel more like the light source (if thats what your goin for anyway) is to reverse the lighting on the sphere/bubble shapes in the background to have the highlight point toward it.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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been quiet for a few days.... dont give up on me just yet guys got a 4 day weekend comin up, havin a painting extravaganza!
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DMT-Nexus member
Posts: 108 Joined: 06-May-2012 Last visit: 16-Sep-2019 Location: North Texas
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Having faith and looking forward to it.
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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Don't worry, I'm still trying to get mine finished. Took your highlight suggestion, plus did some playing around with color. Thinking of adding fairy dust stuff for atmosphere. Got wrapped up in a deadline this week, trying to get some web design stuff finished. Cyb is actually helping me with that. Will post elsewhere when it's done.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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right on, thanks for your patience guys. I am stoked to see this all come together.
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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OK, I'm done. Tweaked color, contrast, position... messed around with highlights. Two versions: to fairy dust, or not to fairy dust? That is the question. Guyomech attached the following image(s): impossible10c.jpg (424kb) downloaded 219 time(s).
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DMT-Nexus member
Posts: 3574 Joined: 18-Apr-2012 Last visit: 05-Feb-2024
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Nice shading job on the fans (I see burn)...real 3d effect. (a touch of blur on the back two maybe...for depth) Coin toss on the dust... A trick I use is to squint your eyes real tight and see which one looks messier...emulate a f22 focal length on a lens...usually gives an impression of a cursory glance or a small size or low light level Please do not PM tek related questions Reserve the right to change your mind at any given moment.
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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I often work with eyes unfocused, partially for the reasons you mention and partially to avoid eye strain. I also made a point of looking at these at around the actual size they'll appear on the frontpage. They both work, but give different impressions. One is a little more meditative, the other possibly more "fun". That's why I'm asking everyone's opinions, it's a toss-up.
I'll play with a little blurring next, as you suggest.
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DMT-Nexus member
Posts: 1925 Joined: 28-Apr-2010 Last visit: 07-Jul-2024
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Awesome work Guy, I really like the 2nd one with the fairy dust. I think it works well with the fun section. Toka : No worries man, I've been taking a few days off of mine to kinda clear my head with it. I'll probably finish it up this weekend as well. Looking forward to seeing your progress. Convert a melodic element into a rhythmic element...
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DMT-Nexus member
Posts: 4591 Joined: 29-Jan-2009 Last visit: 24-Jan-2024
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Really nice, Guy. I like it either way.
This mofo is coming together!
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DMT-Nexus member
Posts: 1695 Joined: 04-May-2009 Last visit: 11-Jul-2020 Location: US
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I think the one with the fairy dust is just a bit too busy--and the dust detracts from the conundrums presented in the central image.
A good compromise might be just a sparse, single dash of fairy dust to produce the effect, without the distraction.
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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Good points- I'll play around with that, and with the background focus.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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thats bad ass Guy you are a visionary. I like the fairy dust, it makes it feel more alive somehow, implies movement and life and i think its a good fit for the fun section. That being said, i guess i dont know what it looks like small.
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