DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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your bringing up some really good points Guyomech
"1) as suggested earlier, lighting. Simplest version of this is one where the central logo is the light source and we all create our pieces with that in mind"
I agree and I think this is extremely important. This could be a huge part of giving it all unity.
"2) vector patterns through all our backgrounds. We each get a different one- flower of life, honeycomb, Penrose tiling etc. we then agree on a standardized density, vector width etc"
I like this idea to an extent. Personally, I am saying alot with the background in my peice. A vector pattern like that would be very easy to incorporate into the background, and really add to the message, but I think a little freedom there is important too. like you said we dont want too many restrictions.
I think we will get a better idea of how to procede when we can get some sketches posted to see where everyone is going with this.
Another thing I was thinkin about. I started reading a book called The Yin Yang of Painting. It focuses on balance in art. Balance between high and low contrast, light and dark, warm and cool colors, basically every aspect of art. Now this overall image is going to have computer generated art, and traditional painting and stuff too right? Maybe we should get a good idea of what mediums people are planning on using, so we can also have balance with that aspect. I think it might look weird to have an oil painting in with a bunch of computer generated art or vise versa.
Anyway just some ideas.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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damn too bad we cant just all get together, tiwst a huge spliff and start doodlin. some serious visionary shit would come out of that!
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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I think we should aim for a uniform finish.
I've been involved in multi-person, multimedia collaborations before, and as long as nobody minds having one person do a final skim over everything, it's not too hard to get that technical consistency.
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DMT-Nexus member
Posts: 426 Joined: 02-Mar-2012 Last visit: 29-Sep-2014
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Tokapelli wrote:damn too bad we cant just all get together, tiwst a huge spliff and start doodlin. some serious visionary shit would come out of that! Haha now that would be epic...... Maybe one day. But until then I'm sure we can work with these limitations and challenges and create something.. worthy.
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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We may want to start thinking along these lines:
1) each of us starts doodling, beginning stages of initial rough sketch. Meanwhile, Daeda (and/or others) continue sketching for overall page.
2) we collectively decide on overall page composition, which provides us with our individual canvas sizes/shapes. At this point we can also start agreeing on any common elements (lighting etc) that we'll try keeping consistent throughout.
3) we do next round of drawing development, this time with proper size/ shape in mind. All the while we continue posting our stages so we can keep a dialog going about making everything harmonize together.
4) with the art still not completely polished, we do a dry run, collage it all in its partially finished state, then have a detailed dialog about specific concerns (Skype maybe? I'm Guyomech on Skype too)
5) next round of polishing and refinement, informed by our group discussion.
6) final collaging, which also involves going over the whole shebang and giving it a consistent polish. This is a job we can share, as long as there's adequate communication.
I see no reason this thing can't be a beautifully consistent, fully realized piece of art.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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I like that workflow Guy. That makes this whole project seem a little less intimidating. I may have said it before but i only have access to the interwebs at work and my parents house, but ill try to get some sketches posted this weekend.
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DMT-Nexus member
Posts: 3574 Joined: 18-Apr-2012 Last visit: 05-Feb-2024
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Sounds like a plan Guyomech.... Bear in mind that due to the wonders of time travel, I'm 8 hours ahead of most of you (UK) so I will be reading a majority of posts in my morning when your all tucked up in dreamland. Luckily I'm unemployed and have free time aplenty... Please do not PM tek related questions Reserve the right to change your mind at any given moment.
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DMT-Nexus member
Posts: 4591 Joined: 29-Jan-2009 Last visit: 24-Jan-2024
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Sounds good to me. It's hard to know where to start without knowing what exactly the format's going to be, but I can throw a couple things out there.
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DMT-Nexus member
Posts: 210 Joined: 11-May-2012 Last visit: 20-Jan-2014 Location: Paha Sapa
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no sketches yet? hopefully ill be postin one or two tomorrow
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DMT-Nexus member
Posts: 2277 Joined: 22-Dec-2011 Last visit: 25-Apr-2016 Location: Hyperspace Studios
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Traveling now... Haven't yet found a way to post images from a mobile. If anyone has a workaround, please let me know!
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DMT-Nexus member
Posts: 426 Joined: 02-Mar-2012 Last visit: 29-Sep-2014
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Well, soo here's what I managed to put together, drank a light dose of aya last night and tried to combine all the suggestions together.. It's widescreen, the space is used as optimally as possible, there's depth, a flower (which would also be a light source), geometry themes, eyes, vines, stars... Digital screens entangled within organic vines, prickles and goo. The eyes would blink randomly and the flower would animate like it's opening to create a sense of entering another dimension. Like an invitation. In the middle of space. Well , it looked alot more meaningful last night while I was on aya.. but I dunno atleast it's an honest attempt to try to combine some of the suggestions. Maybe it's atleast a good direction? daedaloops attached the following image(s): vines1.jpg (961kb) downloaded 234 time(s).
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DMT-Nexus member
Posts: 210 Joined: 31-Jan-2011 Last visit: 30-May-2016 Location: Bristol
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I Think its beautiful daedaloops
I did the same and took a bunch of shrooms last night and came up with a few possible sketches, ill try and find a scanner to use tomorrow and have them up by the evening (UK time)
Im not certain i like the lettering, but the composition and themes are cosmic, and will blend very well with my work, hopefully others will feel the same.
as well as sketches for my contribution i have alot of what you might call connective concepts. bits and pieces that could be used easily anywhere they would/could/might be used. - that is, if anything other details will be needed before the composition is complete.
Anyway ill get my sketches up asap, and as the rest start to come in we can blend them and see how we're coming along.
happy drawing people. keep trucking!
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DMT-Nexus member
Posts: 3574 Joined: 18-Apr-2012 Last visit: 05-Feb-2024
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I think that looks Great Daeda...The screens idea works really well for all of us as a format/size to work on. You can go crazy with the vines/jungle wrapping around and the central flower idea...harlequin petals..maybe gif style anime. I reckon the font should stay with the standard banner font (carolingia) for continuity....maybe just exruded/3D style. Lovely work..You really thought about that one.. (or was it Aya's idea?)Please do not PM tek related questions Reserve the right to change your mind at any given moment.
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Cloud Whisperer
Posts: 1953 Joined: 05-Jan-2009 Last visit: 22-Jan-2020 Location: Amongst the clouds
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Daedaloops Truly lovely, I love the delicate beauty and intricacy... Much Peace and Respect
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veni, vidi, spici
Posts: 3642 Joined: 05-Aug-2011 Last visit: 22-Sep-2017
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Oh yeah, that's lovely Daedaloops. I really like the use of the mandala/flower in the middle. INHALE, SURVIVE, ADAPT it's all in your mind, but what's your mind??? fool of the year
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DMT-Nexus member
Posts: 1925 Joined: 28-Apr-2010 Last visit: 07-Jul-2024
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Awesome work Daedaloops! Convert a melodic element into a rhythmic element...
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DMT-Nexus member
Posts: 426 Joined: 02-Mar-2012 Last visit: 29-Sep-2014
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Thanks so much all.. I guess I can start expanding on this idea then. And trust me it looks alot cooler in my head with all the colors and lighting and animations and a cosmic background.
I'll go crazy with the vines like cyb said, and you know what harlequin petals sounds like a really exotic idea haha.. thanks. And yeah the font should probably be the carolingia one, but I'll try to mess around with a few others as well.
And about the geometry themes on each screen, would all the artists now have to incorporate it into their work, or would it just be like a shimmering digital overlay on top of each artwork? And each geometry having its own color? I guess they could be switched around if one doesn't fit with someones artwork, but I just put them like this, complexifying from high to low, forum is squares cos it's a digital network and wisdom is flower-of-life cos it's.. well it's wisdom. Aanyways, everything can be changed and played around with so don't worry..
(and cyb, yeah it was Aya's idea lol)
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DMT-Nexus member
Posts: 210 Joined: 31-Jan-2011 Last visit: 30-May-2016 Location: Bristol
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im ok with incorporating the overlay into my work, any chance you could list the names of the patterns?
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DMT-Nexus member
Posts: 4342 Joined: 02-Oct-2008 Last visit: 19-Jan-2024
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i think this is a reallly cool idea..nice work!
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DMT-Nexus member
Posts: 210 Joined: 31-Jan-2011 Last visit: 30-May-2016 Location: Bristol
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Ok im going to have to apologise in advance for the quality of these images, iv broken my camera and had to use a poor quality one, but they will do for now just to get an idea of what you guys think. The rose one is what i had been thinking to use, but likely with elements from the others and with a more exciting composition. let me know what you think and don't be afraid to be honest, i consider criticism a challenge and this needs to be done well! deadlight attached the following image(s): DSC05570.JPG (2,591kb) downloaded 192 time(s). DSC05568.JPG (2,572kb) downloaded 191 time(s). DSC05567.JPG (2,495kb) downloaded 191 time(s). DSC05571.JPG (3,539kb) downloaded 189 time(s). DSC05573.JPG (2,571kb) downloaded 188 time(s). DSC05573.JPG (2,571kb) downloaded 182 time(s). DSC05575.JPG (3,529kb) downloaded 177 time(s). DSC05577.JPG (3,351kb) downloaded 171 time(s).
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